Breach

A falling-block puzzle where the board fights back.

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A run inside a hazard-striped frame. A run with pink drawn blocks on a 14-wide board. A run with a bomb armed and a column about to fall away. A run on a 24-wide board with glowing blocks. The level map.

The board fights back

  • The walls breathe. Clearing a row widens the field, but letting the clock run out narrows it.
  • The floor rises as new rows push up from below.
  • The ceiling moves with the walls.
  • Reinforced blocks won't clear until you blast them.

Special blocks

Bomb
Blasts the blocks around where it lands
Line charge
Clears blocks out to each side
Drill
Bores straight down
Colour bomb
Clears the highest blocks of its colour
Freeze
Keeps the next few pieces off the clock
Anchor
Holds the floor in place

Play through 10 worlds, each focusing on a new mechanic in a new environment. Unlock different game modes and load-outs through the level progression, and make those combinations stronger by playing again for more stars.

Make room. Break through.